(define (problem maze-world-a) (:domain maze-world) (:objects cell_1_1 cell_1_2 cell_1_3 cell_2_1 cell_2_2 cell_2_3 cell_3_1 cell_3_2 cell_3_3 - cell bevo - adventurer door_a - door) (:init (adjacent cell_1_1 cell_1_2) (adjacent cell_1_2 cell_1_3) (adjacent cell_2_1 cell_2_2) (adjacent cell_2_2 cell_2_3) (adjacent cell_3_1 cell_3_2) (adjacent cell_3_2 cell_3_3) (adjacent cell_1_2 cell_1_1) (adjacent cell_1_3 cell_1_2) (adjacent cell_2_2 cell_2_1) (adjacent cell_2_3 cell_2_2) (adjacent cell_3_2 cell_3_1) (adjacent cell_3_3 cell_3_2) (adjacent cell_1_1 cell_2_1) (adjacent cell_2_1 cell_3_1) (adjacent cell_1_2 cell_2_2) (adjacent cell_2_2 cell_3_2) (adjacent cell_1_3 cell_2_3) (adjacent cell_2_3 cell_3_3) (adjacent cell_2_1 cell_1_1) (adjacent cell_3_1 cell_2_1) (adjacent cell_2_2 cell_1_2) (adjacent cell_3_2 cell_2_2) (adjacent cell_2_3 cell_1_3) (adjacent cell_3_3 cell_2_3) (has-wall cell_2_1) (has-wall cell_2_3) (has-door cell_2_2) (door-in-cell cell_2_2 door_a) (in-cell bevo cell_3_1) ) (:goal (and (in-cell bevo cell_1_1) ) ) )